The average order has totaled more than $140, Frazier said, with the line of products expected to generate more than $10 million in revenue. The Kickstarter’s offerings included a $40 base game, as well as dozens of related SKUs, including plush toys, collectible figures, T-shirts and hats. The Kickstarter for the second analog Isaac game and related merchandise raised $6.7 million, making it not only one of Kickstarter’s most successful game campaigns but a top 20 fundraiser across all sectors. We realized we could increase revenues by a third by going international.”
We still had sales in France, Germany, both huge gaming markets, but they were buying the English-language versions of Isaac. “We've always sold globally, but we always sold globally in the English language,” Frazier said. “The first game was a $3 million Kickstarter. Now that second campaign is spreading its reach across the globe. It launched in 2011, and quickly became a cult favorite, spawning a hit sequel and two spinoff tabletop versions funded and marketed through Kickstarter campaigns run by Maestro Media.
The original Binding of Isaac video game was a roguelike dungeon-crawling PC title designed by Edmund McMillen and Florian Himsl.
NFLX series Umbrella Academy, as well as Tapeworm and Sugar Heist. All About Games also will localize previous Maestro titles, including games based on Netflix This site seeks to itemize and categorize all of the items, chapters, trinkets, rooms, monsters, bosses, secrets, achievements, characters, and everything else.For now, that encompasses about 10 projects, Frazier said, as the company continues to build out its distribution and funding model. The players take control as Isaac or one of seven other unlockable characters through a randomly-generated dungeon in a roguelike manner, fashioned after those of The Legend of Zelda, defeating monsters in real-time combat while collecting items and power-ups to defeat bosses as well as achieving unlockables, encouraging players to repeat playthroughs. The game's plot is loosely based on the Biblical story of the Binding of Isaac. The Binding of Isaac is a an indie roguelike video game designed by Edmund McMillen and Florian Himsl, initially released in 2011 for Microsoft Windows. Wanted pages | Orphaned pages | Dead-end pages | Broken redirects | Double redirects
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If you are new to this Wiki, please follow these simple rules before getting prepared:Ībout | Rules and Guidelines | Manual of Style | Wikicode Guide To join the Wiki, please sign up to create a personal account for free, or log in if you already have one. = Content information related to Wrath of the Lamb and Eternal Edition. The Wiki is founded on September 28, 2011, currently maintaining 531 articles and 4,923 files. Welcome to the comprehensive encyclopedia for the original flash game The Binding of Isaac and all its DLCs: Wrath of the Lamb and Eternal Edition.